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From: David Rudiak <DRudiak@aol.com> Date: Sat, 20 Nov 1999 15:06:53 EST Fwd Date: Sun, 21 Nov 1999 09:38:06 -0500 Subject: Re: The Drake Equation >From: Dennis Stacy <dstacy@texas.net> >Date: Tue, 16 Nov 1999 17:35:46 -0600 >Fwd Date: Wed, 17 Nov 1999 17:01:09 -0500 >Subject: Re: The Drake Equation >>From: David Rudiak <DRudiak@aol.com> >>Date: Tue, 16 Nov 1999 10:07:01 EST >>Subject: Re: The Drake Equation >>To: updates@globalserve.net <snip> >>Incidentally, relativity theory never has said that >>slower-than-light interstellar travel was impossible, as some >>debunker's claim. >Talk about your truisms! Obviously you don't understand what I'm talking about. Many SETI people, e.g., argue that aliens would never come here because the distances are too vast. To reduce the travel times requires speeds some significant fraction that of light (say 10 to 30%), which requires vast expenditures of energy. Thus the argument, I have frequently heard, that UFOs couldn't exist, because interstellar travel is impossible -- not extremely difficult -- simply impossible. E.g., physics profressor Lawrence Krauss, in his debate with Stanton Friedman, took that position. Kent Jeffrey, in his Roswell debunking debate with Kevin Randle on Nightline 2 years ago, also took that position. >Relativity has always insinuated that >any form of interstellar travel would necessarily be subluminal >by definition, unless you wanted to become a photon in the process. No, that's not the point. The claim is that relativity theory makes interstellar travel impossible, not because it is subluminal (sheesh!), but because of the distances and energies involved. However, NASA doesn't necessarily agree. E.g., NASA director Dan Goldin has proposed a small interstellar probe to Alpha Centauri, perhaps 40 years from now, powered by large space lasers aimed at a large sail attached to the probe, and which could possibly slowly accelerate the probe to 10% light speed. An article on several proposed interstellar propulsion schemes appeared recently in Popular Science (http://www.popularscience.com/context/features/startravel/). >But let's talk about interstellar travel at 99% the speed of light. Why does it have to be 99% of the speed of light? Most schemes call for 10 - 30%. At 10%, a trip to Alpha Centauri takes 50 years. Journeys between nearby stars on the orders of decades are certainly managable. >How you gonna turn? Why do you need to turn when going between Star A and Star B -- to visit the next McDonalds? As you approach your destination, you slow down to more conventional speeds so that you can explore. >And what happens when you run headon into a grain of dust >at such speeds, never mind a rock the size of your fist? Certainly a legitimate practical question, also faced BTW by other space vehicles. Near earth orbit, e.g., is far, far dirtier than interstellar space, which is about as perfect a vacuum as you are going to get (only about 1 hydrogen atom on average per cubic centimeter). How many disastrous dust collisions have happened so far in tens of thousands of hours of operation of Mir and space shuttles in dirty near earth orbit? How many rocks have they run into? I'm not saying that this can't happen, just that it isn't that common to run into anything sizable out in space, particularly in the interstellar void. As I remember, one of the Voyager spacecraft was deliberately sent through the rings of Saturn and emerged unscathed at 70,000 mph. Interstellar space is far, far cleaner than that. Odds are you could fly from here to Alpha Centauri without ever encountering a dust particle, much less a rock. Running into a microgram dust particle at 10% light speed would be like running into a stick of dynamite. One possible solution would be to use passive shielding, like that being proposed for the international space station to protect it from orbiting space debris. It would be several perimeters of material like Kevlar to catch and diffuse any collisions, sort of like a giant bulletproof vest around the space station. Something like that might possibly work for very small material for a starship. Another possible way to deal with the problem would be active shielding of some kind, say powerful forward lasers or microwaves which either directly sweep small material out of the way, or break it up and ionize it so that it can be steered around the sides with electromagnetic fields. This, however, would require a continuous small propulsion to counter the braking effect of the active shielding. >And how you gonna apply the brakes, anyway? You decelerate the same way you accelerated to begin with. Am I going to fast for you? >A pretty picture not, I think. That's because you're doing your usual mostly pointless stirring of the pot. <snip> >In any case, interstellar travel and galactic colonization by >older, more advanced space races, would indeed seriously change >any estimates made by the Drake equation of the number of >civilizations out there. With colonization, they could >conceivably number in the millions or billions. >David Rudiak >Just as the odds against their chances of having ever >materialized could equally well number in the millions and >billions. Very Large Numbers work both ways. What gobblydegook! The law of large numbers says that even very improbable events can happen given sufficient trials, such as someone winning the lottery even if the odds are 10 million to 1 against. What the hell are you arguing anyway -- that because there are ten million times more losers there can never be any winners? Probability theory also says that the probability of something happening depends on the number of ways it can happen. Even extremely rare events usually have more than one way they can happen. Different lottery winners, e.g., don't need to scratch off the same numbers or buy tickets at the same liquor store. Even though it is very improbable for intelligent life to evolve in any given star system, the bet among most scientists is that the odds are not so small that it won't happen elsewhere in our galaxy, given the hundreds of billions of stars out there. David Rudiak
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